A: Yeah, and it’s thanks to this place actually. Some of you might remember Manny, who went by the name Segata Sanshiro Jr on here. He was looking for someone to do a short soundtrack for a game concept he came up with. I put myself forward and gained the contract.
After getting involved with his little pet project, he decided to invite me to GDC, which funnily enough was the same year of the Shenmue post-mortem. He paid for my ticket into the place and hotel room.
The experience and insight essentially set me on the path that I’m on right now. There was a one or two year delay whilst I got my head sorted, but besides that, yeah, I felt like I could make it in the video game industry.
There’s been plenty of times I’ve felt validated in some way by others, but the extent Manny went to is unlike any other. Usually it’s a case of feeling valued by a specific person or for a specific reason, whereas this guy made me feel like I had summat to contribute on a much larger scope, and I’ll be eternally grateful.
He’s also recently dropped a new trailer for his Kickstarted game Treachery in Beatdown City, I suggest you all go have a look.
Q: Is there an opportunity you’ve missed out on and since come to regret? (Or at least wonder what it woulda been like if you hadn’t missed out on it?) It should go without saying, but explain.