Back to the newsfeed

Shenmue 3 Kickstarter Update #48

Posted on December 3, 2015 at 21:54 PM GMT

CHUAPPX Expo Review & PayPal Rewards Poll

 

Greetings Backers,

There are two items on the agenda today. The first is question for you regarding the availability of Kickstarter rewards on PayPal and the second is a recap of Mr. Suzuki’s lecture at CHUAPPX Expo.

KICKSTARTER REWARDS ON PAYPAL Rewards labeled as “Kickstarter Exclusive” have not been offered on the PayPal site because we felt it was unfair to offer them after the Kickstarter had ended. There have been many requests, however, for certain rewards like the S3 World Telecom to be offered on the PayPal site. We would like everyone to weigh in and tell us what you think. If there is a strong consensus either way, the rewards will either remain as Kickstarter Exclusive, or will be offered on the PayPal site. Keeping our promise to you is very important to us; but at the same time, the PayPal site was set up precisely because fans could not back the Kickstarter and they feel they should not be penalized for that.

We have tweeted a poll so you can vote on the question. Please let us hear what you think! CLICK HERE for the Tweet Poll. 

Next up, we have an abridged version of Mr. Suzuki’s talk at CHUAPPX.

 Hello Everyone,

As you may know, I have recently spent a little time in China to promote and do research for Shenmue 3. I was able to give a give a presentation at the Chuapp X 2015 on the beginning of how I first started making Shenmue, the changing of the times along with the changes in technology, and the work flow of Shenmue 3’s production. I would like to share a portion of that presentation with you here.

There are eleven chapters that make up the story of Shenmue, and those chapters are the basis for the games. Shenmue 1 comprised of Chapter 1, and Shenmue 2 focused mainly on Chapter 2, but also incorporated parts of Chapters 4 and 5. The composition for Shenmue 3 has been finalized, and will begin with Chapter 5 as the continuation of Shenmue 2, to move on past Chapter 6. The story has been written to align with this structure; and the planning for the game elements that will go along with the story have been completed. This project was conceived to be scalable, since the game would necessarily need to be adjusted based on the Kickstarter. Once the Kickstarter was complete and the budget for the project determined, a detailed work flow was produced to fit within those constraints. Following along with the game work flow, we have now begun our baseline research work with UE4. I find this to be the most exciting phase of the game development. Having completed the baseline research, we will then move on to the GDD (game design document) and TDD (test-driven development) processes. Once these steps have been completed, actual production will begin.

Scenes from the prototype. The forest in Shenmue 2 was created using the Magic Maze System With UE4, weather changes and forest density will be improved.

A test model room within UE4. A shadow resembling Ine-san’s is present. Why do you suppose that is?

The basic systems have been put in place and we are currently testing the Destruction (when objects break) and High Ground (environmental interactivity) effects. Unlike the development from 15 years earlier, we have assets already available to us and we are in an era where we can create prototypes even without a programmer. Programs, artwork and planning have become more closely related, realizing a new type of work flow for a new age. This new work flow utilizes both game engines, which used to be very expensive, and allows for work to be done on a more open, individual basis. I hope this will lead to everyone more fully enjoying their work.

This concludes today’s update. I hope you all will continue to follow along with us through the process. Thank you very much.

No comments found.

Site Search

SHENMUE 3 UNUSED LAN DI LINE - STORY IMPLICATIONS

Join @MattOliver18 as he explores the unused Lan Di line from Shenmue 3 and what it could mean for the story going forward.

📺 https://youtu.be/z7qDKngT63E

#LetsGetShenmue4

Does it get any more nostalgic than this? ✨ Even after a quarter of a century, this neighbourhood still feels like like a second home to us. It always will. 💙

Anyone else grabbing some food after work tonight, Shenmue fans? 🍜 After grinding through this week, you deserve to blow off some steam with a friend and let someone else cook for you!

🇯🇵 "Shenmue" was so atmospheric for its time. I love just walking through the city on a rainy evening.

Neon signs, vending machines and 1980s Showa-era streets. A perfect blend of nostalgia and belonging.

Shenmue Dojo

Shenmue Dojo

14,095

Official Facebook of Shenmue Dojo

1 day ago

Shenmue Dojo
Hmm, we know this... 🔵🎂 A very Happy 35th Birthday to Sonic The Hedgehog! 🎂The blue blur and his friends show up in both Shenmue I and II as capsule toys as a nice Easter Egg for SEGA fans. Let's hope he shows up again in future Shenmue games! ... See MoreSee Less
View on Facebook

2 days ago

Shenmue Dojo
🔴 PREMIERE LIVE NOW! 🔴The Shenmue Dojo Show returns tonight with a brand new episode!Matt & James talk Virtua Fighter, sharing their history with the series, their thoughts on the VF6:CR trailer & what the future may hold for Shenmue.📺 LIVE NOW:▶️ youtu.be/Fpd3yvWbIFU ... See MoreSee Less
View on Facebook

Support Us

Buy us a Capsule Toy! - "Maybe I should get another?"

Follow the Dojo

Follow the Shenmue Dojo for the latest Shenmue related content.