Shenmue Dojo Blog

Join us as we discuss our thoughts, theories, feelings and ideas across the entire Shenmue spectrum in Blog form!
Shenmue Online ~ 2024 ~ In 2004, SEGA and JC Entertainment of Korea unveiled Shenmue Online, yet it never saw the light of day. In this blog post, I'll delve into my vision for what a Shenmue Online game could look like in 2024. From the storyline to the gameplay mechanics, I'll explore whether an official release is feasible in today's gaming landscape, and much more. ~ Story ~ I'm considering three options for the story of a Shenmue Online Game: 1. A completely new story that fits within the canon of the Shenmue universe. 2. A completely new story that would not be canon. 3. A simple story mode that allows players to relive the narratives of all three games but in a original way. At the moment, I don't have any specific...
Shenmue IV ~ The Chi You Men Arc ~ Credits to XPOINTED The Shenmue Community is eagerly anticipating updates on the next installment in the Shenmue series, Shenmue IV. As we eagerly await more news, I've taken it upon myself to craft a blog post envisioning Shenmue IV. In this post, I'll delve into my imagination, exploring how I envision the continuation of the story, the development of characters, the diverse locations Ryo will explore, the pacing of the game, and the answers we might receive regarding the storyline, among other aspects. So, let's unlock the door to my imagination and delve into how I imagine Shenmue IV unfolding. ~ Ending of Shenmue III ~ At the end of Shenmue...
Yu Suzuki ~ The Power To Never Give Up ~ Yu Suzuki stands out as a profoundly innovative and imaginative force in the gaming sphere, spanning from Arcade Games to the monumental Shenmue series. His contributions have solidified a significant presence in the gaming history, owing to his pioneering vision. Through his groundbreaking work, Suzuki has not only pushed the boundaries of 3D technology, open-world gaming, and gameplay mechanics but has also reshaped and redefined entire genres, leaving an indelible mark on the industry. In this blog post, I aim to delve into Yu's life, his illustrious career at SEGA, and various intriguing aspects I've stumbled upon online. Specifically, I'll explore the remarkable attribute that sets...
Shenmue Chapter Cards ~ Analysis ~ Many Shenmue fans are aware that before the series was named Shenmue, it was initially known as Virtua Fighter RPG. Back in 1996, Kenji Miyawaki created 11 pieces of art, each corresponding to a chapter of the story. I read somewhere that at one point, Yu Suzuki was even considering making 11 games, one for each chapter. However, as time passed, he changed his mind. Yu Suzuki unveiled the chapter cards at the 2014 GDC event. In this blog post, I'll be analyzing each chapter art, offering insights into what I believe was Yu Suzuki's vision for the story at that time. I'll also share Suzuki's comments on the chapters, speculate on which chapter arts we might see in Shenmue IV, and discuss various...
~ Shenmue Zero ~ The concept of a Shenmue Zero has been on my mind for quite some time now. The idea of exploring a prequel featuring characters like Ryo and Iwao has always intrigued me, a time where Iwao was alive. In this blog post, I'll delve into my ideas for a possible Shenmue Zero, discussing what Yu Suzuki has mentioned about the concept, as well as touching on the Shenmue Zero fan game and other related topics. ~ Story and Characters ~ I envision two potential directions for the storyline of Shenmue Zero. One approach involves centering the game around a young Iwao in the late 1960s, exploring the reasons behind his journey to China. The other direction is the story could focus on Ryo as the protagonist, set in...

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