Yeah, but on the mobile version of GitHub I couldn't find it... switching to Desktop mode makes it appear clear as day.Hello,
I just registered to thank derplayer for the incredible work he has done.
Keep up the good work !
@nero : there's a release button (and section), just above the files list.
I'm translating Shenmue I in Italian and I'm using your tool to unpack the .tac files. It worked marvelously and I got through the files I needed. I translated the opening cutscene and now I would like to test if everything is working fine, but I can't rebuild the .tac file with the edited .afs file.
It keeps rebuilding the original file without any changes... what I'm doing wrong?
Ok, thank you very much, I'll wait for future releases!Will look into it, could be maybe a bug
It seems like it. They changed the name of the tad files and the name of the files inside too.I've never really looked at Steam files before an update but this time i'm saving every version.
The recent (non-beta) update was only 115Mb , but It's modified (and renamed) most archives , I wonder if the update is done by hexediting chunks of data or if it uses some sort of tad/tac archiver.
Also the Unknown files are the 2nd level of folder data and I reallllly want to have all the extracted files
It is now possible to edit tac/tad containers and export those just with the modified files. That means: Forget about repacking 1GB big files.
I had some trouble trying to repack tad/tac archives, will it be possible to just create a new tad/tac archive with a bunch of specific models? (for use with Shenmunity, not the actual game)