- Joined
- Nov 23, 2019
It's not my story to tell, but I can say with certainty that $20M is more than enough to make a better S3 than we got, that's for sure.I’m tempted to give you $20M right now just to see how great a Shenmue 4 you could make.
I'd start at the Cliff Temple, where we're headed at the end of S3. I'd skip past the part where we spend 10 hours grinding dishwashing minigames to make $10,000 to learn a move that will let Ryo defeat the leader of the evil Purple Monkey gang.You’d start in Suzhou
Ah yes, the only 2 options in the minds of Shenmue fans: either S3's protracted minigame nonsense or a walking sim with cutscenes. No other games exist. The things that are interesting about Shenmue, the things that set it apart, are its focus on martial arts (great fighting engine, huge variety of moves, an emphasis on the actual training), and its story (a classic revenge narrative with a much deeper mystical adventure/treasure hunt story set all across China grounded in realism). The least interesting things about it are the things that tons of other games do way better ("open world" towns which are just RPG towns with nothing to do, shallow minigames to waste time, and asking the same question to every random NPC with terrible voice acting and dialogue).You’d start in Suzhou and take 5 steps and a cutscene would play, then another 5 steps and another cutscene would play and so on. 500 steps and 100 cutscenes later the credits would roll on your “narrative epic” and we’d be complaining how your S4 is just a walking sim with zero gameplay.
What's the "gameplay" that's so great in S3?