- Joined
- Sep 20, 2018
I agree 100% that I don't want things like random battles or waypoint markers and the like, but on the topic of the open world and exploration; I would like to see more 'purpose' to some of the interiors and buildings. Even if it's just more things you can purchase to give some incentive to go and explore the little shops dotted around Shenmue's world.
I understand they can't all be big and important, but it feels like such a 'waste' that most people will never walk into that random tea shop that has a fully created and furnished interior and unique character to talk to. Or when you do, Ryo just asks for directions to his next objective.
I understand they can't all be big and important, but it feels like such a 'waste' that most people will never walk into that random tea shop that has a fully created and furnished interior and unique character to talk to. Or when you do, Ryo just asks for directions to his next objective.