Maybe start making sense first.
What partnership ? You know a partnership involves money ?
You keep telling me about EA and Blizzard. Yeah, they have their own platform. So there's a reason they push for THEIR platform.
So basically, if a platform is big enough, you expect developpers to skip a bigger platform for no money involved, just because "well I like those guys they are my friends !".
That's not a partnership.
I'm still.looking for the reasoning where instead of selling to two places, you decide to sell to one place, for no money involved.
Because one doesn't exclude the other. It's not because you release on Steam that you cant release on Epic nor the other way around.
And I dont buy into your "free partnership" idea either. That's not how things work.
there are a lot of different partnerships, not just one that only has target XYZ and nothing else.
there are publishers who are supporting exclusive games 100% because they dont want to work with different platforms.
they made the Anno and Division 2 Epic deal because by going that way they didnt have to sell it on Steam
and they knew that people will use the Uplay store more likely. they made the deal to exclude Steam.
also Epic doesnt support cheap keys from other regions and a lot of publishers are annoyed by those keysellers,
because Ubisoft UK for example wants you to pay the official Ubisoft UK price and not the price of a russian region,
thats another point for Epic.
a lot of times, the deals are not about supporting Epic,
the deals are about not supporting Steam.
also Steam is such a huge platform with like 250 new games per week,
that there are publishers who are simply afraid that nobody will see their new game
or that the spotlight for the game is too small.
on the Epic store most of the time there is just one game in the spotlight and nothing else.
Metro Exodus was in the main spotlight of the Epic Store for a couple of days without any competition.
also Epic has (with Fortnite included) a playerbase of something like 250-350 mil players worldwide
and even if a really big group of that are just free2play players, you can still promote your game to a very
large group of people who cant buy cheap keys.
there will be even more exclusive games in the future and we dont know the details of every company.
its impossible to know everything.
if you just dont believe in my oppinion because you dont think that this is how it works,
whats the point in this discussion. i can write the same thing just slightly different and you will still say that it doesnt work.
okay, and why should i believe that you know how it works? i'm saying that XYZ can work
and then you will say no it doesnt work because thats just how it is. all partnerships are like this,
all publishers want to do it like this. okay, great conversation. im pretty sure that we both dont know
the approach or strategy of every company.
i think we already said everything. we can discuss this again in lets say 2-5 years
and then we can exactly see what happened or what didnt happen.