spud1897
Administrator
- Joined
- Jul 24, 2018
- Location
- England
- Favourite title
- Shenmue II
- Currently playing
- Destiny 2, Shenmue HD ;)
- PSN
- spud19870
6000 copies of 1 and 2 a month is impressive given release was 18 months agoInitial estimates suggested that around 80% of console sales were on PS4 and that’s not including Japanese sales (if I’m not mistaken that game didn’t even get an Xbox launch here). If Japanese sales are included it’s probably more like 95% PS4 vs 5% Xbox. Putting the game in Gamepass makes sense as the fee they got for it probably mitigated any potential sales they might have lost (which, on Xbox, were likely to be negligible).
Shenmue is apparently shifting more than 6,000 copies a month, but this equates to 72,000 copies a year (potentially around $1m in profit for Sega).
Putting the game on PSN+ wouldn’t just cost them one month’s sales as the game would be available to every active PSN user who might have ever picked up the game. It would effectively decrease the chances of them ever paying for the game to zero when right now there is a chance (albeit slim) that they might.
I don’t know how much Sony pay publishers/developers, but I doubt it is more than the money that Sega could potentially lose out on.