Remix raytracing

I've seen this, and it does look promising. I do wonder if it is possible in Shenmue 1 & 2, though.? The engines in those two games are very old and were built for the Dreamcast. If I remember correctly, Shenmue 1 & 2 re-release used emulation to translate codes from Dreamcast's Sh-4 CPU architecture to modern hardware.

Shenmue 3, on the other hand, is very likely considering it's using Unreal Engine 4
 
Yeah, that's a nice tech to enhance the visuals of some old games. I wonder if it would work with the old Shenmue engine though and give some nice results..
 
I think some of you have already hear about it, but this sofware seems incredible

really curious to see Shenmue 1 and 2 with this sofware, and even Shenmue 3, if we can and raytracing in the render :)
I hate this so much. Adding Roughness and Normals to low poly games looks completely wrong and ugly, in my opinion.
 
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