Nagoshi on working on Shenmue (in the latest issue of Edge)

Joined
Jul 28, 2018
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Shenmue IIx
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Ghost of Tsushima
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mjqjazzbar
There was a recent feature in Edge. Paraphrasing here:

Yu Suzuki cannot stop himself from adding more and more to his games, which made development very difficult.

Suzuki's background in arcade gaming and didn't work with planning documents, which made development difficult.

He acknowledges how important Shenmue was, but basically begged to be taken off the team because it was so stressful. He says Sega's CEO basically begged him to help get the game finished.

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I know this all sounds very harsh, but I don't think it comes across too harsh when you read the actual words. I don't know the rules about posting magazine scans here, so I don't want to step on any toes.
 
Nagoshi has to be a really charismatic and talented guy to be the "only person Suzuki would listen to".
 
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