Peter
Administrator
- Joined
- Jul 14, 2018
Esra is attending E3 2019 for IGN Japan, and today, he had his hands on impression with Shenmue III! You can read the article at the link below, as well as check out some quotes from the article!
https://uk.ign.com/articles/2019/06...-a-video-game-than-its-predecessors-a-e3-2019
You can also check out IGN Japan's gameplay footage in our spoiler forum HERE
https://uk.ign.com/articles/2019/06...-a-video-game-than-its-predecessors-a-e3-2019
Just like Ryo asked for black cars, sailors, people that can read Chinese and what not in the old games, approaching NPCs to achieve your goal is still a key factor to Shenmue’s gameplay. All of those conversations are in voiced dialogue, and more often than not NPCs have something interesting or funny add to the story, rather than just pointing you in the right direction.
In Shenmue III, Ryo can make international calls to his friends in Japan and Hong Kong. Since the most modern device Ryo carries is probably his walkman, he needs to make use of public phones to catch up with his friends. However, Suzuki tells me that to make a call, Ryo first needs to purchase an international telephone card. While allowing Ryo to directly make the phone call sounds much more convenient for the player, by adding an extra step Suzuki somehow makes the experience feel more genuine.
I couldn’t defeat the dealer during my 15 minute playtime. I was able to reach the next Dan, but while sprinting down the mountain path from the dojo, Ryo became so fatigued he refused to keep running. While slowly descending the mountain path, I noticed there were medicinal herbs for Ryo to collect along the path. I didn’t notice these herbs before, but because the game forced me to walk I was now able to have a close look at the environment.
You can also check out IGN Japan's gameplay footage in our spoiler forum HERE