IGN Japan “From Voice Actors to Mini-Games”

Oh woops, my bad, yea.

That's ok. I just wanted to make sure you and anyone else reading these didn't think they were receiving the Season Pass with a preorder or the CE.

Although there were some idiots claiming they had to buy the Digital Deluxe version to get the Season Pass. As if it would not be sold separately at release. ?
 
That's ok. I just wanted to make sure you and anyone else reading these didn't think they were receiving the Season Pass with a preorder or the CE.

Although there were some idiots claiming they had to buy the Digital Deluxe version to get the Season Pass. As if it would not be sold separately at release. ?


Yea.

Lol WTF, why would anyone ever come to that conclusion, god damn morons.
 
IGN Japan’s Esra Krabbe has kindly provided a summary of his interview with Yu Suzuki from their livestream at this year’s Tokyo Games Show event. Whilst it’s possible we might have a full translation of the livestream in the future, here are the key points from the man himself:

  • The arcade machines you bring into the harbour with the forklift are Sega's Astro City machines, which really existed in the past. However, the games themselves are new original games
  • The arcade games won't just be games like whack a mole or QTE Title but there are some actual video games in there as well.
  • Arcades in Shenmue are called “High-Tech Land”, an homage to Sega because their arcades were called like that in Japan in the old days and some still are to this day.
  • In regards the telephone conversations Ryo can make, non-backers can make calls too, but backers get more variations. You can buy a telephone card for 5 yuan, and will be fully voiced with flashbacks playing from those characters while playing.
  • Takahiro Sakurai will reprise his role as the voice of Lan-Di (and Goro!) for the Japanese version of the release.
  • You can buy and drink juices from vending machines just as you could in the old games, however there will be no lifting or drinking animation.
  • Yu Suzuki thinks there are over 1500 items within the game.
  • You can examine each object that you have in your inventory, just as you could do in the old games, but you cannot zoom in.
  • There will be DLC in the future, and they will offer the player new rewards such as costumes etc.
    Yu Suzuki mentioned 3 DLC he is preparing: one action-oriented, one story DLC, and one that is “like a casino”.
  • There will be fishing tournaments, with prizes such as t-shirts with the face of the fishing shop owner on it.
  • There's also a stamp paper for fishing and you can get new stamps by fishing new fish at different locations, and there are many different types of fishing rods you can obtain/purchase. Some can be cheap, but others can be expensive, such as a “carbon rod”.
  • The small character we have seen in previous Kickstarter Updates, as well as on the phone card is called “Choubu-chan”, and there is one of these characters hidden in each of the 140+ stores in Niaowu. If you find one, you get an original card from the store, offering a collection of over 140 cards to obtain. The Choubu-can will sometimes be difficult to find, changing in size, colour etc.
  • Around 50% of the stores and shops will have items you can purchase, with prices varying on items as time goes on.
  • Shenmue 3 has a very long script, of which a huge part consists of conversations with Shenhua. Talking with Shenhua can lead to some funny situations, for example, Ryo saying something inappropriate. Just like in Shenmue II, there will be many multiple-choice questions for the player to ask Shenhua, or answer questions from her. Depending on all of the choices you make, your relationship with Shenhua will evolve in different ways. To hear every conversation, you would probably need to play the game 20-30 times.
  • The different outcomes of conversations with Shenhua are not big, but small differences so it won't affect the main story in any big way or anything. Yu Suzuki just wants you to enjoy the small differences.
  • He names the lady from the guest house as his favourite NPC, saying that she's very rough and careless, but actually has a nice heart.
  • Older characters were easier to make look realistic compared to younger people with better skin. He also says that he's added more beautiful women and kids in this game because Shenmue was always called a game with only old people.
  • Shenmue III will have its own “Magic Weather” with rain that affects Ryo's jacket, puddles that reflect the sunlight, you can see footprints on the ground, rain dripping from stones and roofs etc. The moon is also a physical object in the game that changes its shape in real time.
  • Ryo sleeps at Shenhua's house while staying in Bailu Village, in Shenhua’s father's room. Her house has been faithfully recreated to what it was like in Shenmue II, while tweaking some parts to make it more interesting.
  • In Shenmue 3, Ryo gets send back to Shenhua’s house or the Niaowu at 9PM. He can enjoy conversations with Shenhua until around 11.
  • A seasoned Shenmue fan would perhaps have the best fighting experience whilst playing the game on “hard” mode, and difficulty settings will not affect the story. However, the difficulty setting a player selects, will affect not just battles, but also how easy or hard it is to obtain money in game.
  • The battle system is centralised around obtaining new moves scrolls. Yu Suzuki believes that the battle system matches the story telling better.
  • Besides training, Yu Suzuki thinks that fights are more common in Shenmue 3 than the previous two titles as the story is “more dense”. However, no random encounters or whatsoever.
  • As for the locations, Yu Suzuki originally planned to make Bailu a rather closed area, but it has become much bigger than he originally planned, and so has Niaowu. He believes that together they are bigger than Shenmue 2.
  • QTE works basically the same, but new variations have created for different situations, and timing isn’t as severe as before. Depending on how many times you fail, it gets easier as well.
  • Tomato Convenience store is back, with the same nostalgic music, although you won’t be able to hear it outside near the store this time. As an example of what they sell, Yu Suzuki mentions a travel magazine called the “Niaowu Walker”.
  • The Mysterious scroll from the original game is still in Ryo’s inventory, but Yu Suzuki says that players won’t find out it’s meaning in Shenmue 3.
 
IGN Japan’s Esra Krabbe has kindly provided a summary of his interview with Yu Suzuki from their livestream at this year’s Tokyo Games Show event. Whilst it’s possible we might have a full translation of the livestream in the future, here are the key points from the man himself:

  • The arcade machines you bring into the harbour with the forklift are Sega's Astro City machines, which really existed in the past. However, the games themselves are new original games
  • The arcade games won't just be games like whack a mole or QTE Title but there are some actual video games in there as well.
  • Arcades in Shenmue are called “High-Tech Land”, an homage to Sega because their arcades were called like that in Japan in the old days and some still are to this day.
  • In regards the telephone conversations Ryo can make, non-backers can make calls too, but backers get more variations. You can buy a telephone card for 5 yuan, and will be fully voiced with flashbacks playing from those characters while playing.
  • Takahiro Sakurai will reprise his role as the voice of Lan-Di (and Goro!) for the Japanese version of the release.
  • You can buy and drink juices from vending machines just as you could in the old games, however there will be no lifting or drinking animation.
  • Yu Suzuki thinks there are over 1500 items within the game.
  • You can examine each object that you have in your inventory, just as you could do in the old games, but you cannot zoom in.
  • There will be DLC in the future, and they will offer the player new rewards such as costumes etc.
    Yu Suzuki mentioned 3 DLC he is preparing: one action-oriented, one story DLC, and one that is “like a casino”.
  • There will be fishing tournaments, with prizes such as t-shirts with the face of the fishing shop owner on it.
  • There's also a stamp paper for fishing and you can get new stamps by fishing new fish at different locations, and there are many different types of fishing rods you can obtain/purchase. Some can be cheap, but others can be expensive, such as a “carbon rod”.
  • The small character we have seen in previous Kickstarter Updates, as well as on the phone card is called “Choubu-chan”, and there is one of these characters hidden in each of the 140+ stores in Niaowu. If you find one, you get an original card from the store, offering a collection of over 140 cards to obtain. The Choubu-can will sometimes be difficult to find, changing in size, colour etc.
  • Around 50% of the stores and shops will have items you can purchase, with prices varying on items as time goes on.
  • Shenmue 3 has a very long script, of which a huge part consists of conversations with Shenhua. Talking with Shenhua can lead to some funny situations, for example, Ryo saying something inappropriate. Just like in Shenmue II, there will be many multiple-choice questions for the player to ask Shenhua, or answer questions from her. Depending on all of the choices you make, your relationship with Shenhua will evolve in different ways. To hear every conversation, you would probably need to play the game 20-30 times.
  • The different outcomes of conversations with Shenhua are not big, but small differences so it won't affect the main story in any big way or anything. Yu Suzuki just wants you to enjoy the small differences.
  • He names the lady from the guest house as his favourite NPC, saying that she's very rough and careless, but actually has a nice heart.
  • Older characters were easier to make look realistic compared to younger people with better skin. He also says that he's added more beautiful women and kids in this game because Shenmue was always called a game with only old people.
  • Shenmue III will have its own “Magic Weather” with rain that affects Ryo's jacket, puddles that reflect the sunlight, you can see footprints on the ground, rain dripping from stones and roofs etc. The moon is also a physical object in the game that changes its shape in real time.
  • Ryo sleeps at Shenhua's house while staying in Bailu Village, in Shenhua’s father's room. Her house has been faithfully recreated to what it was like in Shenmue II, while tweaking some parts to make it more interesting.
  • In Shenmue 3, Ryo gets send back to Shenhua’s house or the Niaowu at 9PM. He can enjoy conversations with Shenhua until around 11.
  • A seasoned Shenmue fan would perhaps have the best fighting experience whilst playing the game on “hard” mode, and difficulty settings will not affect the story. However, the difficulty setting a player selects, will affect not just battles, but also how easy or hard it is to obtain money in game.
  • The battle system is centralised around obtaining new moves scrolls. Yu Suzuki believes that the battle system matches the story telling better.
  • Besides training, Yu Suzuki thinks that fights are more common in Shenmue 3 than the previous two titles as the story is “more dense”. However, no random encounters or whatsoever.
  • As for the locations, Yu Suzuki originally planned to make Bailu a rather closed area, but it has become much bigger than he originally planned, and so has Niaowu. He believes that together they are bigger than Shenmue 2.
  • QTE works basically the same, but new variations have created for different situations, and timing isn’t as severe as before. Depending on how many times you fail, it gets easier as well.
  • Tomato Convenience store is back, with the same nostalgic music, although you won’t be able to hear it outside near the store this time. As an example of what they sell, Yu Suzuki mentions a travel magazine called the “Niaowu Walker”.
  • The Mysterious scroll from the original game is still in Ryo’s inventory, but Yu Suzuki says that players won’t find out it’s meaning in Shenmue 3.
That's interesting about the mysterious scroll.

The rest sounds class. How has Yu made a game with this much depth on so little? Amazing! Give it to me now!
 
Sounds so damn good. I guess the meaning behind the mysterious scroll will have to wait till Shenmue IV!

At first I was a bit surprised you have to be back in the inn at 9pm in Niaowu, but thinking about it, making the days a bit shorter in favour of a routine catch-up with Shenhua sounds like a pretty compelling gameplay loop. It'll give you something to look forward to at the end of each day, reflect on what's happened etc. I'm sure there will be cutscenes and other circumstances that keep Ryo out past 9 on occasion.
 
The end result of the mysterious scroll quest better be amazing after this (and more) time. This means Iwao had met the master of this technique somewhere outside of Bailu. Or this person was in Bailu at the time but has moved on since.

So many dialogue possibilities with Shenhua. People will still be finding new things 20 years later.

I hope the drinking animation returns in S4. Probably will if a larger budget is acquired.

This confirms Shenhuas father will likely be missing the entire time while in Bailu village if Ryo is sleeping in his room. Perhaps the Fortified Castle area is where he is held hostage?
 
  • There will be DLC in the future, and they will offer the player new rewards such as costumes etc.
    Yu Suzuki mentioned 3 DLC he is preparing: one action-oriented, one story DLC, and one that is “like a casino”.
Interesting to hear about DLC content for the 1st time! So Story DLC is confirmed... The concern here is when precisely will that DLC take place? Will it be After Shenmue III or a side chapter within the main game... Story DLC always makes me anxious...

I wonder what the action-oriented piece could be?..
 
IGN Japan’s Esra Krabbe has kindly provided a summary of his interview with Yu Suzuki from their livestream at this year’s Tokyo Games Show event. Whilst it’s possible we might have a full translation of the livestream in the future, here are the key points from the man himself:

  • The arcade machines you bring into the harbour with the forklift are Sega's Astro City machines, which really existed in the past. However, the games themselves are new original games
  • The arcade games won't just be games like whack a mole or QTE Title but there are some actual video games in there as well.
  • Arcades in Shenmue are called “High-Tech Land”, an homage to Sega because their arcades were called like that in Japan in the old days and some still are to this day.
  • In regards the telephone conversations Ryo can make, non-backers can make calls too, but backers get more variations. You can buy a telephone card for 5 yuan, and will be fully voiced with flashbacks playing from those characters while playing.
  • Takahiro Sakurai will reprise his role as the voice of Lan-Di (and Goro!) for the Japanese version of the release.
  • You can buy and drink juices from vending machines just as you could in the old games, however there will be no lifting or drinking animation.
  • Yu Suzuki thinks there are over 1500 items within the game.
  • You can examine each object that you have in your inventory, just as you could do in the old games, but you cannot zoom in.
  • There will be DLC in the future, and they will offer the player new rewards such as costumes etc.
    Yu Suzuki mentioned 3 DLC he is preparing: one action-oriented, one story DLC, and one that is “like a casino”.
  • There will be fishing tournaments, with prizes such as t-shirts with the face of the fishing shop owner on it.
  • There's also a stamp paper for fishing and you can get new stamps by fishing new fish at different locations, and there are many different types of fishing rods you can obtain/purchase. Some can be cheap, but others can be expensive, such as a “carbon rod”.
  • The small character we have seen in previous Kickstarter Updates, as well as on the phone card is called “Choubu-chan”, and there is one of these characters hidden in each of the 140+ stores in Niaowu. If you find one, you get an original card from the store, offering a collection of over 140 cards to obtain. The Choubu-can will sometimes be difficult to find, changing in size, colour etc.
  • Around 50% of the stores and shops will have items you can purchase, with prices varying on items as time goes on.
  • Shenmue 3 has a very long script, of which a huge part consists of conversations with Shenhua. Talking with Shenhua can lead to some funny situations, for example, Ryo saying something inappropriate. Just like in Shenmue II, there will be many multiple-choice questions for the player to ask Shenhua, or answer questions from her. Depending on all of the choices you make, your relationship with Shenhua will evolve in different ways. To hear every conversation, you would probably need to play the game 20-30 times.
  • The different outcomes of conversations with Shenhua are not big, but small differences so it won't affect the main story in any big way or anything. Yu Suzuki just wants you to enjoy the small differences.
  • He names the lady from the guest house as his favourite NPC, saying that she's very rough and careless, but actually has a nice heart.
  • Older characters were easier to make look realistic compared to younger people with better skin. He also says that he's added more beautiful women and kids in this game because Shenmue was always called a game with only old people.
  • Shenmue III will have its own “Magic Weather” with rain that affects Ryo's jacket, puddles that reflect the sunlight, you can see footprints on the ground, rain dripping from stones and roofs etc. The moon is also a physical object in the game that changes its shape in real time.
  • Ryo sleeps at Shenhua's house while staying in Bailu Village, in Shenhua’s father's room. Her house has been faithfully recreated to what it was like in Shenmue II, while tweaking some parts to make it more interesting.
  • In Shenmue 3, Ryo gets send back to Shenhua’s house or the Niaowu at 9PM. He can enjoy conversations with Shenhua until around 11.
  • A seasoned Shenmue fan would perhaps have the best fighting experience whilst playing the game on “hard” mode, and difficulty settings will not affect the story. However, the difficulty setting a player selects, will affect not just battles, but also how easy or hard it is to obtain money in game.
  • The battle system is centralised around obtaining new moves scrolls. Yu Suzuki believes that the battle system matches the story telling better.
  • Besides training, Yu Suzuki thinks that fights are more common in Shenmue 3 than the previous two titles as the story is “more dense”. However, no random encounters or whatsoever.
  • As for the locations, Yu Suzuki originally planned to make Bailu a rather closed area, but it has become much bigger than he originally planned, and so has Niaowu. He believes that together they are bigger than Shenmue 2.
  • QTE works basically the same, but new variations have created for different situations, and timing isn’t as severe as before. Depending on how many times you fail, it gets easier as well.
  • Tomato Convenience store is back, with the same nostalgic music, although you won’t be able to hear it outside near the store this time. As an example of what they sell, Yu Suzuki mentions a travel magazine called the “Niaowu Walker”.
  • The Mysterious scroll from the original game is still in Ryo’s inventory, but Yu Suzuki says that players won’t find out it’s meaning in Shenmue 3.
Awww shit.... still 2 months to go...
Reading this kinds of things make me crazy to play the game God damn!
 
That's interesting about the mysterious scroll.

The rest sounds class. How has Yu made a game with this much depth on so little? Amazing! Give it to me now!

I had a feeling that it would take a few more games to find out about the scroll: I say it's revealed in Meng Cun.
 
IGN Japan’s Esra Krabbe has kindly provided a summary of his interview with Yu Suzuki from their livestream at this year’s Tokyo Games Show event. Whilst it’s possible we might have a full translation of the livestream in the future, here are the key points from the man himself:

  • The arcade machines you bring into the harbour with the forklift are Sega's Astro City machines, which really existed in the past. However, the games themselves are new original games
  • The arcade games won't just be games like whack a mole or QTE Title but there are some actual video games in there as well.
  • Arcades in Shenmue are called “High-Tech Land”, an homage to Sega because their arcades were called like that in Japan in the old days and some still are to this day.
  • In regards the telephone conversations Ryo can make, non-backers can make calls too, but backers get more variations. You can buy a telephone card for 5 yuan, and will be fully voiced with flashbacks playing from those characters while playing.
  • Takahiro Sakurai will reprise his role as the voice of Lan-Di (and Goro!) for the Japanese version of the release.
  • You can buy and drink juices from vending machines just as you could in the old games, however there will be no lifting or drinking animation.
  • Yu Suzuki thinks there are over 1500 items within the game.
  • You can examine each object that you have in your inventory, just as you could do in the old games, but you cannot zoom in.
  • There will be DLC in the future, and they will offer the player new rewards such as costumes etc.
    Yu Suzuki mentioned 3 DLC he is preparing: one action-oriented, one story DLC, and one that is “like a casino”.
  • There will be fishing tournaments, with prizes such as t-shirts with the face of the fishing shop owner on it.
  • There's also a stamp paper for fishing and you can get new stamps by fishing new fish at different locations, and there are many different types of fishing rods you can obtain/purchase. Some can be cheap, but others can be expensive, such as a “carbon rod”.
  • The small character we have seen in previous Kickstarter Updates, as well as on the phone card is called “Choubu-chan”, and there is one of these characters hidden in each of the 140+ stores in Niaowu. If you find one, you get an original card from the store, offering a collection of over 140 cards to obtain. The Choubu-can will sometimes be difficult to find, changing in size, colour etc.
  • Around 50% of the stores and shops will have items you can purchase, with prices varying on items as time goes on.
  • Shenmue 3 has a very long script, of which a huge part consists of conversations with Shenhua. Talking with Shenhua can lead to some funny situations, for example, Ryo saying something inappropriate. Just like in Shenmue II, there will be many multiple-choice questions for the player to ask Shenhua, or answer questions from her. Depending on all of the choices you make, your relationship with Shenhua will evolve in different ways. To hear every conversation, you would probably need to play the game 20-30 times.
  • The different outcomes of conversations with Shenhua are not big, but small differences so it won't affect the main story in any big way or anything. Yu Suzuki just wants you to enjoy the small differences.
  • He names the lady from the guest house as his favourite NPC, saying that she's very rough and careless, but actually has a nice heart.
  • Older characters were easier to make look realistic compared to younger people with better skin. He also says that he's added more beautiful women and kids in this game because Shenmue was always called a game with only old people.
  • Shenmue III will have its own “Magic Weather” with rain that affects Ryo's jacket, puddles that reflect the sunlight, you can see footprints on the ground, rain dripping from stones and roofs etc. The moon is also a physical object in the game that changes its shape in real time.
  • Ryo sleeps at Shenhua's house while staying in Bailu Village, in Shenhua’s father's room. Her house has been faithfully recreated to what it was like in Shenmue II, while tweaking some parts to make it more interesting.
  • In Shenmue 3, Ryo gets send back to Shenhua’s house or the Niaowu at 9PM. He can enjoy conversations with Shenhua until around 11.
  • A seasoned Shenmue fan would perhaps have the best fighting experience whilst playing the game on “hard” mode, and difficulty settings will not affect the story. However, the difficulty setting a player selects, will affect not just battles, but also how easy or hard it is to obtain money in game.
  • The battle system is centralised around obtaining new moves scrolls. Yu Suzuki believes that the battle system matches the story telling better.
  • Besides training, Yu Suzuki thinks that fights are more common in Shenmue 3 than the previous two titles as the story is “more dense”. However, no random encounters or whatsoever.
  • As for the locations, Yu Suzuki originally planned to make Bailu a rather closed area, but it has become much bigger than he originally planned, and so has Niaowu. He believes that together they are bigger than Shenmue 2.
  • QTE works basically the same, but new variations have created for different situations, and timing isn’t as severe as before. Depending on how many times you fail, it gets easier as well.
  • Tomato Convenience store is back, with the same nostalgic music, although you won’t be able to hear it outside near the store this time. As an example of what they sell, Yu Suzuki mentions a travel magazine called the “Niaowu Walker”.
  • The Mysterious scroll from the original game is still in Ryo’s inventory, but Yu Suzuki says that players won’t find out it’s meaning in Shenmue 3.

All around great stuff, thanks for posting this.

Omg, that Shenhua discussion bit will be legendary, 20-30 playthroughs to likely see all the discussion options, just wow

50% of the shops will be functional, that's still a lot of damn shops lol. That's 70 shops, and oh boy 100% runs are going to be insane. I also love these new item types being added.

Shenmue 3 is going to be so amazing :)
 
IGN Japan’s Esra Krabbe has kindly provided a summary of his interview with Yu Suzuki from their livestream at this year’s Tokyo Games Show event. Whilst it’s possible we might have a full translation of the livestream in the future, here are the key points from the man himself:

  • The arcade machines you bring into the harbour with the forklift are Sega's Astro City machines, which really existed in the past. However, the games themselves are new original games
  • The arcade games won't just be games like whack a mole or QTE Title but there are some actual video games in there as well.
  • Arcades in Shenmue are called “High-Tech Land”, an homage to Sega because their arcades were called like that in Japan in the old days and some still are to this day.
  • In regards the telephone conversations Ryo can make, non-backers can make calls too, but backers get more variations. You can buy a telephone card for 5 yuan, and will be fully voiced with flashbacks playing from those characters while playing.
  • Takahiro Sakurai will reprise his role as the voice of Lan-Di (and Goro!) for the Japanese version of the release.
  • You can buy and drink juices from vending machines just as you could in the old games, however there will be no lifting or drinking animation.
  • Yu Suzuki thinks there are over 1500 items within the game.
  • You can examine each object that you have in your inventory, just as you could do in the old games, but you cannot zoom in.
  • There will be DLC in the future, and they will offer the player new rewards such as costumes etc.
    Yu Suzuki mentioned 3 DLC he is preparing: one action-oriented, one story DLC, and one that is “like a casino”.
  • There will be fishing tournaments, with prizes such as t-shirts with the face of the fishing shop owner on it.
  • There's also a stamp paper for fishing and you can get new stamps by fishing new fish at different locations, and there are many different types of fishing rods you can obtain/purchase. Some can be cheap, but others can be expensive, such as a “carbon rod”.
  • The small character we have seen in previous Kickstarter Updates, as well as on the phone card is called “Choubu-chan”, and there is one of these characters hidden in each of the 140+ stores in Niaowu. If you find one, you get an original card from the store, offering a collection of over 140 cards to obtain. The Choubu-can will sometimes be difficult to find, changing in size, colour etc.
  • Around 50% of the stores and shops will have items you can purchase, with prices varying on items as time goes on.
  • Shenmue 3 has a very long script, of which a huge part consists of conversations with Shenhua. Talking with Shenhua can lead to some funny situations, for example, Ryo saying something inappropriate. Just like in Shenmue II, there will be many multiple-choice questions for the player to ask Shenhua, or answer questions from her. Depending on all of the choices you make, your relationship with Shenhua will evolve in different ways. To hear every conversation, you would probably need to play the game 20-30 times.
  • The different outcomes of conversations with Shenhua are not big, but small differences so it won't affect the main story in any big way or anything. Yu Suzuki just wants you to enjoy the small differences.
  • He names the lady from the guest house as his favourite NPC, saying that she's very rough and careless, but actually has a nice heart.
  • Older characters were easier to make look realistic compared to younger people with better skin. He also says that he's added more beautiful women and kids in this game because Shenmue was always called a game with only old people.
  • Shenmue III will have its own “Magic Weather” with rain that affects Ryo's jacket, puddles that reflect the sunlight, you can see footprints on the ground, rain dripping from stones and roofs etc. The moon is also a physical object in the game that changes its shape in real time.
  • Ryo sleeps at Shenhua's house while staying in Bailu Village, in Shenhua’s father's room. Her house has been faithfully recreated to what it was like in Shenmue II, while tweaking some parts to make it more interesting.
  • In Shenmue 3, Ryo gets send back to Shenhua’s house or the Niaowu at 9PM. He can enjoy conversations with Shenhua until around 11.
  • A seasoned Shenmue fan would perhaps have the best fighting experience whilst playing the game on “hard” mode, and difficulty settings will not affect the story. However, the difficulty setting a player selects, will affect not just battles, but also how easy or hard it is to obtain money in game.
  • The battle system is centralised around obtaining new moves scrolls. Yu Suzuki believes that the battle system matches the story telling better.
  • Besides training, Yu Suzuki thinks that fights are more common in Shenmue 3 than the previous two titles as the story is “more dense”. However, no random encounters or whatsoever.
  • As for the locations, Yu Suzuki originally planned to make Bailu a rather closed area, but it has become much bigger than he originally planned, and so has Niaowu. He believes that together they are bigger than Shenmue 2.
  • QTE works basically the same, but new variations have created for different situations, and timing isn’t as severe as before. Depending on how many times you fail, it gets easier as well.
  • Tomato Convenience store is back, with the same nostalgic music, although you won’t be able to hear it outside near the store this time. As an example of what they sell, Yu Suzuki mentions a travel magazine called the “Niaowu Walker”.
  • The Mysterious scroll from the original game is still in Ryo’s inventory, but Yu Suzuki says that players won’t find out it’s meaning in Shenmue 3.


Do you mind if I just copy/paste this to other gaming related forums?
 
Incredible news. I'm so hyped!!

Regarding DLC, I do worry about it coming post-game, because once I complete a game, it's really hard for me to go back to it after a while. Final Fantasy XV was terrible for this. I spent 60 hours on it at launch, but by the time the first DLC came out, it was hard for me to go back and play it. I ended up downloading it all, but 2 years later, I still haven't touched the game.

I'm sure it'll be different with Shenmue. My other worry is how it would fit if you've completed the game already, unless it's a standalone story or something that doesn't affect the main game?
 
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