- Joined
- May 18, 2021
I think yusuzuki knew what he was doing
the saturn version of shenmue was already well underway and he's not the kind of guy to commit to a project if he doesn't like it
so we could have had a convincing shenmue saturn
already the video available on internal is very impressive, the faces are much more detailed than what the n64 was able to do
today we can say that shenmue was thought to be made on dreamcast but once again, the fact that a great visionary and developer like yu suzuki decided to make shenmue on saturn and had already made a lot of progress, it shows that he was satisfied
of course when he learned the existence of the dreamcast, he surely didn't hesitate to finally release it on next gen but when we see the graphical ambition of the saturn version, we can say that it could have been the shenmue we know outside the graphical limits
that's why I won't talk about sacrifice
yusuzuki was too talented to decide to make a game that doesn't respect his plans
the saturn version of shenmue was already well underway and he's not the kind of guy to commit to a project if he doesn't like it
so we could have had a convincing shenmue saturn
already the video available on internal is very impressive, the faces are much more detailed than what the n64 was able to do
today we can say that shenmue was thought to be made on dreamcast but once again, the fact that a great visionary and developer like yu suzuki decided to make shenmue on saturn and had already made a lot of progress, it shows that he was satisfied
of course when he learned the existence of the dreamcast, he surely didn't hesitate to finally release it on next gen but when we see the graphical ambition of the saturn version, we can say that it could have been the shenmue we know outside the graphical limits
that's why I won't talk about sacrifice
yusuzuki was too talented to decide to make a game that doesn't respect his plans