- Dec 25, 2018
Yes, MY OWN OPINION is that the Dragon Edition should be ditched, which is not the same as "telling them how to run things".
I'm yet to respond to your posts with proper effort, but why is Dragon Edition undeserving of a release? It has required next to no real artist work at all as we use the original models for that mode/edition, the only thing it highlights is what we (the team) wished we got from the 2018 d3t re-releases.
Phoenix Edition is clearly what everyone will be most excited for, but there will undoubtedly be people in the community who are just as excited for Dragon Edition, because they've seen the same areas, lit with the same lighting algorithms and outdated coding paradigms that even if it is just a "coat of paint", it's better than playing the exact same game, and I'd argue for that reason alone, it justifies its own existence, not like a project needs to.
Although we're not officially working on this as a AAA studio, with funding coming from SEGA, Epic Games, Sony, etc (as much as we'd love to), we're treating this very carefully. In order to properly remake the games, we'd have to know for sure exactly how the branching conversations work, at least know what some of the NPCs' schedules are (as they coincide with story elements) etc etc.
This is why Dragon Edition kinda serves to speed along Phoenix Edition, the only difference is that in Phoenix Edition, we have given ourselves the creative freedom to make changes that maybe we think would fit Shenmue better in 2021/2022.