12 Riveting Shenmue Development Revelations | Morio Ashizuka

Other elements I've never understood were the omission of forklifts actually moving around (even though they're doing so during the opening cutscene), and the omission of seagulls (implied only through sound-effects).
Technical limitations or design choices -- it's unclear...
 
Actually, not only the guy in blue is the same in all cuts from the intro but also the granny in red and black AND the woman in white shirt with bluejeans.

I've always noticed that these were the same persons and I've always thought this was out of convenience coming from reusing the characters by the developers that made this intro.
I mean, when we all first saw this intro we were so astonished by the scope of the environments that we wouldn't have noticed anyway :D
So I've figured out that it's just these 8 NPC's you see over and over :p
 
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